package com.fairytask.data
{
	/**
	 * 场景 
	 * @author game
	 * 
	 */	
	public class SceneObject extends ObjectData
	{
		/**
		 * 标识 
		 */		
		public var objId	:String;
		public var Type:Array;
		
		public function SceneObject(pObjId:String,weakKeys:Boolean=false)
		{
			super(weakKeys);
		}
	}
}